Smackbox V2
The Ultimate Drum Synth
Smackbox V2 is a 12-voice hybrid drum synthesizer that combines high-fidelity antialiased synthesis, lo-fi sampling, and snappy envelopes into a powerhouse for modern production.
⚡ Ultra-low CPU: Run 20+ instances without breaking a sweat.
Try before you buy. Download the full version for free.
The plugin runs in demo mode (silence injected every 60s) until unlocked with a license key.

▶️ Hear the Impact
100% Smackbox V2. No external processing or effects (apart from some slight limiting). What you hear is what you get.
Sonic Architecture: Hybrid Drum Engine
Ultra-Low CPU Engine
Highly optimized C++ code running at typically 0–1% CPU on Mac/Windows.
Flexible Multi-Out
Route each sound to any of 12 stereo outputs for individual processing in your DAW.
Punchy Envelopes
Ultra-fast, snappy envelopes designed specifically for percussive impact.
Antialiased Oscillators
Sine, Triangle, Saw, Square, and TRH waves for everything from deep subs to metallic hats.
Lo-Fi Sampling
Add grit and texture with a characterful low-fidelity sample layer.
Analog Filters
State variable filter (LP/BP/HP/BR) with resonance.
Distortion & EQ
Drive it hard with built-in distortion and surgical EQ for the final polish.
Lifetime License
One-time payment
Updates included forever
- ✓ macOS (VST3, AU, CLAP, Standalone)
- ✓ Windows (VST3, CLAP, Standalone)
- ✓ Linux (VST3, CLAP, Standalone)
- ✓ Lifetime Updates
- ✓ 30-Day Money Back Guarantee
Frequently Asked Questions
Which DAWs are supported?
Smackbox V2 works in all major DAWs including Ableton Live, FL Studio, Logic Pro, Cubase, Bitwig, and Reaper. It supports VST3, AU, and CLAP plugin formats.
Can I test it before buying?
Yes! You can download the full version for free. It runs in demo mode (brief silence every 3 minutes) until you unlock it with a license key.
What makes the CPU usage so low?
The engine is written in highly optimized modern C++ with zero external dependencies. It is designed for maximum efficiency on both Intel and Apple Silicon Macs, as well as Windows and Linux.
How does the Hybrid Engine work?
It features a flexible architecture where you can choose between high-fidelity antialiased oscillators (Sine, Tri, Saw, Square) or a sample as the main source, and then layer it with a dedicated stereo noise engine for texture.